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 IMPORTANT: v62 OR NOT?

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Should I upgrade the server to v62 (account wipe) or stay at v55?
Yes
38%
 38% [ 13 ]
No
62%
 62% [ 21 ]
Total Votes : 34
 

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Magix
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PostSubject: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 7:08 pm

Okay this is very important.
I can upgrade the server to v62, I will list some of the features below.
But we need your vote because, I'm going to have to do an account/character wipe.
You will not be able to get your items back after upgrading. - Not totally sure about this YET.

I'm giving everyone about one more week to vote.
After that, whichever choice has the most votes, that's the path I'm going.

Just a side thing(opinion): We should just upgrade because
1. A lot of you have max stats, what else is there for you guys to do but go for events, making a new char isn't really a problem...
2. New things in v62
3. Less bugs probably... no more exp glitch and stuff...
4. I'm not Devin so I won't just fuck up.

Features
Spoiler:
 

PLEASE VOTE ON THIS.

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Last edited by Magix on Fri Dec 26, 2008 11:29 pm; edited 4 times in total
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iChristy
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 7:22 pm

okv62 = new nx so i say yes as long as u keep my godly acc T.T
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 7:23 pm

iChristy wrote:
okv62 = new nx so i say yes as long as u keep my godly acc T.T

And working Pirates =]
What I like about this is Guild Hideouts... i wonder how that works out o_O

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iChristy
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 7:25 pm

Magix wrote:
iChristy wrote:
okv62 = new nx so i say yes as long as u keep my godly acc T.T

And working Pirates =]
What I like about this is Guild Hideouts... i wonder how that works out o_O

eww last time we had "working pirates" they weren't working >.>
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 7:29 pm

iChristy wrote:
Magix wrote:
iChristy wrote:
okv62 = new nx so i say yes as long as u keep my godly acc T.T

And working Pirates =]
What I like about this is Guild Hideouts... i wonder how that works out o_O

eww last time we had "working pirates" they weren't working >.>

That's because it was v61...

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iChristy
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 7:29 pm

oh yea hehe rofl
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Magix
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 9:05 pm

Remember, if you don't vote and you wanted the opposite of the majority, we won't change our decision due to you not voting.
So just vote, just 2 clicks =]

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PostSubject: Re: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 10:58 pm

Better not change it to v.62...
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Joey
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 11:17 pm

Testing Avatar.
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Joey
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 11:20 pm

so our charachters will die?
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 11:21 pm

Man that stinks but new nx =D
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robomholy
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 11:29 pm

HEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL




NO
NO
NO
NO

pirates never work--- rings only work for GMs------ and everything is GAY I SAY HELLL NO
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Magix
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 11:31 pm

robomholy wrote:
HEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL




NO
NO
NO
NO

pirates never work--- rings only work for GMs------ and everything is GAY I SAY HELLL NO

o_O
This is v62.. MapleArk was v61
Pirates are fixed, don't know about the rings though
And I wanna see this guild hideout thing

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robomholy
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Fri Dec 26, 2008 11:43 pm

thats what they said about v.61



"its better than v.55 it'll work" well it doesnt.

Do you know how many players we lost when we moved to mapleark? Almost all of them..... I dont feel like waiting for another week
for the server to come up and its worse than one we just came from..
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Sat Dec 27, 2008 4:44 am

hmmm
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Sat Dec 27, 2008 4:48 am

testing
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GwummiBewr
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Sat Dec 27, 2008 6:04 am

im gonna take a while to dl v.62 o-o silent
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Magix
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Sat Dec 27, 2008 12:17 pm

Moving to MapleArk is different than upgrading the server...
But okies o_O

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Magix
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Sat Dec 27, 2008 12:19 pm

robomholy wrote:
thats what they said about v.61



"its better than v.55 it'll work" well it doesnt.

Do you know how many players we lost when we moved to mapleark? Almost all of them..... I dont feel like waiting for another week
for the server to come up and its worse than one we just came from..

i didnt hear anything about how good v61 was before moving ...
yea and im aware of how many players we lost when we MOVED, not upgraded

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PostSubject: Features of v62   Sat Dec 27, 2008 9:55 pm

Events:
Automsg (aka moogratips)
Boats/Cabins/Related travel working
Henesys PQ, KerningPQ, LudiMaze PQ, LudiPQ, ZakumPQ, Guild PQ working
Field of Judgement every 15 minutes
Odin Base PvP

NPC:
Meteorite trades 1 Gold Leaf for 1 billion mesos and vice versa
Sera maxes skills, gives random job items
Peter resets stats and adds in stats
Shanks is multi-purpose NPC in FM
Spinel warps to towns and monster maps
Amos the Strong warps to bosses
Cody changes jobs including pirate
Malady doe 4th job in case Cody messes up
Mr Oh changes background music
Red Mr Oh changes pet name in case pet name tags don't work
Spindle sells NX
O-Pongo sells buffs
Vicious warps to event map if !event is in use
Boss Summoner is in FM22
Meteorite 2 warps to FM22 or Southperry
Ms Tan transfers items
Konpei warps to PvP map
Coco Sells Fame
Mad Bunny also maxes skills
Adobis manages Zakum squads
Gachapon Works
Duey sends items as well

Reactors:
Boss Reactors work
PQ reactors work

Autobans:
NX hack autoban
KIPE autoban
Smega Spam autoban
Monster summonbag autoban
All of autoban disabled

Other:
Pets work like they do in GMS, they walk toward items as well
Servermessage, Event Message, Server name in world.properties
Working Cash Shop
Skill Macros Work
All non-pirate skills work, only 2-3 pirate skills are broken
Arrows drop normally
GMS Drops and GMS Shops
Reborns work at 200+
Multipets
Player Shops
Ring Effects
Marriage potential
Monster Skills
Monster Effects
Gm skills don't get maxed
Forced Map Returns added with offline exp fixer
Login Port in world.properties
Beginners start with 100 buddy slots
Guilds and BBS, old stuff
Teleport rocks work, Smegas work
MultiLeveling
Everything with pets work
Chairs Work
Summons, Commands, Morphs, Salons Work, GM Map has hair/eye changer
Guild Prices are GMS like
Old Drop System
Auto Warp Out after PQ
Showa and Orbis Exchange quests
Trade Button Warps to FM
2x Exp card working

GM Features:
GM Levels
Only GMs can be 250+, level cap at 250 with auto congrats
GMs can fame as much as they want to
Clones, Sexbot
GMs can choose whether to chat in white or not
GMs cannot be banned
GMs don't get DISREGARD THAT I SUCK COCK
Killall gives Exp and Drops
GMs gain more hp/mp on level up
All Scrolls Work for GMs and don't lose slots
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Sun Dec 28, 2008 4:29 am

[b]Good to change v0.62 but the v0.62 file very big then lazy to download..........dont change better
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PostSubject: v62 OR NOT?   Sun Dec 28, 2008 1:11 pm

No way.Vote no n i will gib u a cookie Very Happy
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Thu Jan 01, 2009 3:13 pm

why are we moving theres like 15 no and 8 yes...
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PostSubject: Re: IMPORTANT: v62 OR NOT?   Sun Jan 04, 2009 4:28 am

Woo.

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PostSubject: Re: IMPORTANT: v62 OR NOT?   Sun Jan 04, 2009 11:26 am

I think they would have a backup
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